Public Decks
Omni-Graft
ControlThe goal of this deck is to play a control game for long enough to ramp out an omniweld evoker with a mountain of mana, and then activate tons of graft triggers.
Herald Time
CompetitiveHerald time
I can do this all day
CasualMidrangeThis deck could loop the spells with Delver, Reclaimer and Recall/Upheaval without running out of cards. So if the Game goes log you could just recycle all 4 cards for the turn and get cards back from the bin for the turn. You can win if your opponent runs out of cards.
Sneaky Frog Nuke
CasualComboThis Deck tries to hit your opponent two times with the Amphivore dealing 18 damage each.
I can't find a downside
AggroCasualThis is my fire/earth version of Shadys Rude Dude Aggro deck.
What Spells?
ControlCompetitiveThis deck has a fun combination of Spells and Spell hate. For Example you can block spells in battle with Sentry and Origon, but in deployment your Lonely Forager or Eldritch Reclaimer can give you Triggers without getting countered by Origon.
Low to the Graft
CompetitiveAggroWith Guardian of the Grotto and Warbloom Herald strong Graft Engines can be build. The rest is just protecting it and building 1/1 and Poison Token armies.
Ancient and Eternal Fog
FunCasualThis deck is quite complex and not at all strong or competitive. It can loop Ancient One with an Oorblak effect, if both are sideblocking and the Ancient One is recalled with Eldritch Reclaimer. This deck is only build to survive and doesn't have a strong plan to win.
Simple Starter Deck
CasualMidrangeThis deck is meant to teach the Formation Mechanic without complex graft interactions. The main Mechanic is spamming units and returning them with Bonesculptor.
Custodian of Value
MidrangeA grindy Metal Earth deck
Deadly Downpour
Get some deadly pingers and empty the board!